Afterlife GMs (MIT Assassins' Guild)

There was a deep darkness. Then a burning light. And now you're here.

Whatever you thought the afterlife would be, this isn't what you expected. Your soul feels restless, fraying. Unless you manage to connect it to a proper afterlife soon, you'll be stuck like this forever.

This is a mildly serious, vaguely philosophical game about exploring the afterlife, figuring out why you died, and deciding where to go from here.

Afterlife is a lightweight 2-hour secrets-and-rituals game for 11-17 ... (read more)